ANIMATION MENTORSHIP WITH MILO VANEGAS
Animate believable characters.
A six-week online mentorship to develop one piece of character animation through live direction, feedback, and revision.
Maximum three students. One project each.
For animators who can already block and revise a shot.
- Starts
- Week of October 26, 2026
- Format
- 6 weekly live sessions, 2 hours each
- Price
- $1,200 USD

One project. A clear focus.
An acting shot.
Six to eight seconds. One want. One change of mind.
A gameplay set.
Idle, locomotion, one action, and agreed transitions.
Your own project.
A focused part of something you're already making.
Direction you can put to work.
Meet your instructor
Milo Vanegas
Former Supergiant Games, Niantic and EA
I animated characters on Hades, Transistor, Pyre, Peridot and Star Wars. Hades won Game of the Year at the 2021 Game Developers Choice Awards. My work connects character performance with the systems that make it playable.
See my workAwards for projects I worked on
Game of the Year Game Developers Choice Awards 2021
Game of the Year IGN 2020
Best Indie Game The Game Awards 2020
Game of the Year Polygon 2020
Sprite Award Winner D.I.C.E. 2015
Technical Achievement AI, Metaverse & Virtual The Webby Awards 2024
Media & Entertainment AI, Metaverse & Virtual The Webby Awards 2024
Experimental & Innovation AI, Metaverse & Virtual The Webby Awards 2024
Selected portfolio work



Start with a free reel read.
Bring your reel or work in progress to a 15-minute conversation. I'll identify one useful next step and help you decide whether the workshop fits.
A few practical details
Which software can I use?
Animation direction works across Maya and Blender. For gameplay, we'll confirm your engine, rig, setup, and available technical support before enrollment.
What if I miss a session?
Sessions are recorded for the cohort. Recording access and attendance policies will be confirmed before enrollment.